A character also has many vague senses—ones that can alert you that something is there but aren't useful for zeroing in on it to determine exactly what it is. The most useful of these for a typical character is the sense of smell. At best, a vague sense can be used to detect the presence of an
unnoticed creature, making it
undetected. Even then, the vague sense isn't sufficient to make the creature
hidden or
observed.
When one creature might detect another, the GM almost always uses the most precise sense available.