Automated Fire Extinguisher Creature 1

Recall Knowledge - Construct (Arcana): DC 17
Recall Knowledge - Construct (Crafting): DC 17
Unspecific Lore: DC 15
Specific Lore: DC 12

Elite | Normal | Weak

Automated Fire Extinguisher Creature 1

Perception +7 (darkvision)
Skills Athletics +6
Str +2 Dex +4 Con +3 Int -5 Wis +0 Cha -1

AC 16 ((12 when broken))
Fort +4
Ref +7
Will +2
HP 20
Hardness 3
Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, void
Construct Armor Like normal objects, the animated fire extinguisher has Hardness. This Hardness reduces any damage it takes by an amount equal to its Hardness. Once the animated fire extinguisher is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, removing its Hardness and reducing its Armor Class to 12.

Speed 0 feet
Melee [one-action] hose whip +6 (reach 10 feet), Damage 1d6+2 slashing
Ranged [one-action] foam spray +7 (coldmagicalrange increment 60 feet), Damage 1d6+2 cold
Auto-Fire [two-actions] foam spray (20-foot conecoldmagical), Damage 1d8+2 cold (DC 15 basic Reflex)