Galaxy Guide Adventures

Fantasy Adventures

Even as sapient robots and artificial intelligences soar across the galaxy in starships, and societies cover entire planets with machines, other parts of the galaxy are filled with wondrous magic. On Castrovel, a planet of coastal cities, crumbling elf ruins, and deep jungles, ancient nations unite against a horrible new threat that descends from the planet's moon. On Triaxus, a world whose populace coexists with dragons and their kin, cosmic disaster has thrown the years- long seasons out of balance. On Tabrid Minor, the government has buried its society's dark past and continues a trend of rapid industrialization that tilts the planet ever closer to ecological collapse. Meanwhile, brave adventurers make last-ditch efforts to explore the ancient sky cities in the hope of preserving their ancient magical traditions. Increasing interest in the mysterious resource known as shimmerstone, mined on a frozen penal colony of the Veskarium, threatens to throw the desolate world into the galactic spotlight.

Future fantasy adventures often have a high level of magic, whether that's characters who can cast spells, an abundance of magic treasure, or foes that tend to be more magical than technological in nature. Gods tend to be active participants in the universe, intervening on behalf of their followers or making cosmic power plays that shake the fiber of mortal reality. Pantheons are accessible to their worshippers and grant powerful magic through prayer and obedience.

Other fantasy elements might be common, such as characters who are dwarves, elves, goblins, or gnomes. Planets can emphasize magic or religion over technology, or are ruled by magical entities like dragons or liches. Technology is just as common as anywhere else in the galaxy, but many ancient and magical mysteries remain to be discovered in a space fantasy campaign.

Classic fantasy tropes—heroes' quests, magical beasts, wizards, and mystical artifacts—also abound. You might incorporate the ancient history of a place or culture into the storyline, with character actions unlocking secrets of the past or breaking old curses. Or perhaps the heroes are reincarnations of legendary heroes from another time.

Campaign Starters

Heroes are chosen to protect a star system. An ancient enemy is reforged through modern technology. Rival factions send champions to capture a magical resource.

Adventure Hooks

A powerful fey hires adventurers to eliminate a rival. A Drift beacon goes dark. A dragon's hoard contains an orrery with mystical powers.

Encounter Mode: Adventurers battle or befriend classic fantasy creatures like dragons and fey. Heroes face off against spellcasting enemies, magical traps, and find powerful relics.
Exploration Mode: Dungeons are protected by scrying spells and magitech security measures.
Downtime Mode: Characters might seek out personal quests, craft magical items, practice a religious faith, or learn new magic.