Strike actions have the
attack trait and allow you to attack with a weapon you're wielding or an unarmed attack (such as a tail). If you're using a melee weapon or unarmed attack, your target must be within your
reach; if you're attacking with a ranged weapon, your target must be within your
Range. Ranged weapons get less effective as you exceed their
range increments. Striking multiple times in a turn has diminishing returns. A
multiple attack penalty applies to each attack after the first.
Related: Area Fire,
cover,
flanking enemies,
spell attacks,
targeting creatures