Downtime

PCs don’t have to spend every waking moment adventuring. They might also recover from wounds, craft specialty goods, explore a new location and recruit allies, surf the infosphere, or work a part-time job. In Starfinder, this is called downtime, and it allows time to pass quickly while characters work on long-term tasks or objectives. Most characters can work in downtime, earning a few credits, but those with the right skills can also spend time crafting or inventing new equipment. Characters can also use downtime to retrain, replacing one character choice with another to reflect their evolving priorities. They might also research a problem, learn new spells, enjoy a city’s nightlife, or even command a starship fleet or run a space station! Downtime might be split between roleplaying scenes, discussions of your character’s (or party’s) long-term plans, and skill checks meant to represent days or weeks of progress toward those goals.