Anachronistic Creatures
Since Starfinder exists in the future of the Lost Omens setting, most creatures from Pathfinder probably lurk somewhere in the Starfinder universe, whether preserved from Lost Golarion deep in the Ghost Levels of Absalom Station, whisked away by fey or other extraplanar collectors, or genetically engineered to amuse guests at the Golarion World theme park. These guidelines can help you modify Pathfinder creatures to use in your Starfinder campaign.
Damage Types
Environment
Creatures inhabiting starships should have some way to survive. If intelligent, they should have a useful skill like Computers or Crafting. More feral creatures might inhabit vents or trash compactors and could have an ability like compression or a garbage spew ranged attack that helps make the creature more thematically appropriate. Likewise, creatures adapted to new worlds should have abilities that allow them to not only survive but thrive on those worlds in one or more ecological niches. A fast and easy way to approach adaptation is to look for another creature from the same world in Alien Core and skim its stat block for any abilities that help it survive the challenges of its home. For example, creatures from space usually have the cosmic trait and some resistance to cold damage, representing their ability to survive in the void.
Equipment
The integrated trait allows for equipment that players can't easily reuse in the midst of a series of encounters, although depending on the nature of the weapon and its integration with the creature, it might be salvageable with the Scavenger feat. In many cases, even the Scavenger feat isn't enough to allow a character to loot an integrated piece of gear, such as an integrated jetpack that uses a firebreathing creature's internal flames to keep it aloft.