Exploration

Most of the time, your character will explore an environment, interact with other characters, travel from place to place, and overcome challenges. This is called exploration. Gameplay is relatively free-form during exploration, with players responding to the narrative whenever they have an idea of what to do next. Ransacking an abandoned warehouse and riding a crowded gravtrain are both examples of exploration.

Leaving a city aboard an enercopter, spotting signs of a marauding kyokor, predicting the path the kyokor might take through the badlands, and convincing local wasteland scavengers to help lure the monster away from the city's outskirts are all examples of things that might occur during exploration.

Throughout this mode of play, the GM asks the players what their characters are doing as they explore. This is important in case a conflict arises. If combat breaks out, the tasks the PCs undertook while exploring might give them an edge or otherwise inform how the combat begins.