Shock Grid Hazard 4

Complexity Simple
Stealth DC 17 (trained)
Description A tight grid of ionized particles crisscrosses the door into the computer center, hissing audibly and glowing bright blue.

Disable DC 19 Computers or Physical Science Lore to disable the shock grid through the keypad, or DC 21 Crafting or Thievery to short-circuit the wires along the grid's perimeter
AC 18
Fort +14
Ref +8
Hardness 11
HP 46 (BT 23)
Shocking! [reaction] Trigger A living creature fails their check to disable the shock grid or walks through the shock grid; Effect The triggering creature takes 4d8+10 electricity damage with a DC 21 basic Fortitude save.

Reset The trap resets automatically until disabled or until it can no longer detect any living creatures within 10 feet of the door outside in area