Shock Grid
Hazard 4
Complexity Simple
Stealth DC 17 (trained)
Description A tight grid of ionized particles crisscrosses the door into the computer center, hissing audibly and glowing bright blue.
Shocking!
[reaction]
Trigger A living creature fails their check to disable the shock grid or walks through the shock grid; Effect The triggering creature takes 4d8+10 electricity damage with a DC 21 basic Fortitude save.
Reset The trap resets automatically until disabled or until it can no longer detect any living creatures within 10 feet of the door outside in area