You are a solar knight attuned to the powerful forces of gravity and light, manifesting the cosmic cycle into armaments made of stellar energy.
Multiclass Solarian Characters
The solarian archetype allows characters to wield powerful solar weapons and engage in melee combat.
- Envoy solarians can rush into close quarters to properly assess an enemy's abilities and positioning when determining what directives to use.
- Mystic solarians can augment themselves with powerful spells and heal themselves while confronting power enemies on the frontline.
- Operative solarians might not be able to use their manifestations with most of their class features, but close quarters operatives can take advantage of the solarian's high mobility and gravity defying feats.
- Soldier solarians with the close quarters fighting style can use their solar weapon to dispatch multiple foes at once, while using solar flare as a potent ranged option.
- Witchwarper solarians can use gravity abilities to push and pull enemies into their quantum auras.
Prerequisites Strength +2
You gain the stellar attunement class feature (
Solarian), but you do not
Attune as a free action when you roll initiative. You become trained in solarian class DC.
You can manifest a solar weapon (
Solarian). Your weapon has the
attuned and
solarian traits, but you can't select additional traits and it gains no benefits based on your attunement. You gain the
Re-Forge Solar Weapon action.
You gain a 1st- or 2nd-level solarian feat.
You can select up to one trait from the list on page 141 for your solar weapon. When you reach level 6, you can choose a second trait, or the reach or two-hand 1d10 trait instead of two traits.
Prerequisites Solarian Dedication; class granting no more Hit Points per level than 8 + your Constitution modifier
You gain 3 additional Hit Points for each solarian archetype class feat you have. As you continue selecting solarian archetype class feats, you continue to gain additional Hit Points in this way.
You gain one solarian feat. For the purpose of meeting its prerequisites, your solarian level is half your character level.
Special You can select this feat more than once. Each time you do, you gain another solarian feat.
You can create and maintain a solar flare (
Solarian), but do not add your Strength modifier to damage rolls with your solar flare or any additional benefits based on your attunement.
You gain the
Nimbus Surge reaction, but do not gain any additional benefits based on your attunement.
Your proficiency ranks for solar flare and solar weapon increase to expert.