SFS Standard Wave of Warning [two-actions] Spell 5

Traditions divine, primal
Range 120 feet
Targets 1 creature, plus any number of additional creatures
Defense Will

You deter enemies with a wave of hostile intent. The target takes 7d8 nonlethal mental damage, and the target must attempt a Will save. The psychic energy then arcs to another creature within 30 feet of the first target, jumps to another creature within 30 feet of that target, and so on. You can end the wave at any point. You can't target the same creature more than once, and you must have line of effect to all targets. Roll the damage only once, and apply it to each target (halving or doubling as appropriate for its saving throw outcome).
Critical SuccessThe target creature is unaffected, and the wave ends with that target.
SuccessThe target takes half damage.
FailureThe target takes full damage and is frightened 1.
Critical FailureThe target takes double damage and is frightened 2.

Heightened (+1) The damage increases by 2d8.