SFS Standard Blindness [two-actions] Spell 3

Traditions arcane, divine, occult, primal
Range 30 feet
Targets 1 creature
Defense Fortitude

You blind the target. The effect is determined by the target's Fortitude save. The target then becomes temporarily immune for 1 minute.

Critical Success The target is unaffected.
Success The target is blinded until its next turn begins.
Failure The target is blinded for 1 minute.
Critical Failure The target is blinded permanently.