A menacing vision of a fleet of hostile starships fills the mind of each creature in the area. The ships appear to be 1,000 feet overhead bombarding the ground with laser fire. The vision deals 10d8 mental damage with a basic Will save. On a critical failure, the target also believes it's being pursued and moves to take cover. It must spend an action to
Take Cover on each of its turns, which may require it to first move to a new space or
Drop Prone. It can attempt a new Will save at the end of each of its turns, and on a success, it disbelieves the phantasm and stops being forced to Take Cover.